using UnityEngine;
using System.Collections;

[System.Serializable]
public class Trigger : MonoBehaviour {
	
	public bool activated = false;
	public string uid = "";

	// Use this for initialization
	void Start () {
		if (Application.isPlaying)
			this.renderer.enabled = false;		
	}
	
	// Update is called once per frame
	void Update () {
		
	}
	
	void OnTriggerEnter() {
		activated = true;	
	}
}
